Desktop

What is Desktop Computer?

A desktop computer is a personal computer (PC) in a form intended for regular use at a single location, as opposed to a mobile laptop or portable computer. Prior to the wide spread of microprocessors, a computer that could fit on a desk was considered remarkably small. Desktop computers come in a variety of types ranging from large vertical tower cases to small form factor models that can be tucked behind an LCD monitor. "Desktop" can also indicate a horizontally-oriented computer case usually intended to have the display screen placed on top to save space on the desk top. Most modern desktop computers have separate screens and keyboards. Tower cases are desktop cases in the earlier sense, though not in the latter. Cases intended for home theater PC systems are usually considered to be desktop cases in both senses, regardless of orientation and placement.

History 


In what was later to be called The Mother of All Demos, SRI researcher Douglas Englebart in 1968 gave a preview of what would become the staples of daily working life in the 21st century - e-mail, hypertext, word processing, video conferencing, and the mouse. The demonstration required technical support staff and a mainframe time-sharing computer that were far too costly for individual business use at the time.
By the early 1970s, people in academic or research institutions had the opportunity for single-person use of a computer system in interactive mode for extended durations, although these systems would still have been too expensive to be owned by a single person.

In the 1970s Hewlett Packard introduced fully BASIC programmable computers that fit entirely on top of a desk, including a keyboard, a small one-line display and printer. The Wang 2200 of 1973 had a full-size CRT and cassette tape storage. The IBM 5100 in 1975 had a small CRT display and could be programmed in BASIC and APL. These were generally expensive specialized computers sold for business or scientific uses. The introduction of the microprocessor, a single chip with all the circuitry that formerly occupied large cabinets, led to the proliferation of personal computers after 1975.

Early personal computers - generally called microcomputers - were sold often in kit form and in limited volumes, and were of interest mostly to hobbyists and technicians. Minimal programming was done with toggle switches to enter instructions, and output was provided by front panel lamps. Practical use required peripherals such as keyboards, computer terminals, disk drives, and printers. Micral N was the earliest commercial, non-kit "personal" computer based on a microprocessor, the Intel 8008. It was built starting in 1972 and about 90,000 units were sold. Unlike other hobbyist computers of its day, which were sold as electronics kits, in 1976 Steve Jobs and Steve Wozniak sold the Apple I computer circuit board, which was fully prepared and contained about 30 chips. The first complete personal computer was the Commodore PET introduced in January 1977. It was soon followed by the popular Apple II. Mass-market pre-assembled computers allowed a wider range of people to use computers, focusing more on software applications and less on development of the processor hardware.

Through the late 1970s and into the 1980s, computers were developed for household use, with software for personal productivity, programming and games. One such machine, the Commodore 64, totaled 17 million units sold, making it the best-selling single personal computer model of all time[1]. Somewhat larger and more expensive systems (although still low-cost compared with minicomputers and mainframes) were aimed at office and small business use. Workstations are characterized by high-performance processors and graphics displays, with large local disk storage, networking capability, and running under a multitasking operating system.

Eventually due to the influence of the IBM-PC on the personal computer market, personal computers and home computers lost any technical distinction. Business computers acquired color graphics capability and sound, and home computers and game systems users used the same processors and operating systems as office workers. Mass-market computers had graphics capabilities and memory comparable to dedicated workstations of a few years before. Even local area networking, originally a way to allow business computers to share expensive mass storage and peripherals, became a standard feature of personal computers used at home.

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